Random Crystal Sphere Generator This page creates a random crystal sphere through the use of JavaScript. Only they are protected by a crystal encasement that requires some magic to break through. This is the place where things are the most familiar. In the vastness of space, among the crystal spheres floating in the phlogiston, the dynamics of ground-based adventures are completely different. ... stand up to the stress caused by wind and weather and in many ways landing on a planet is the most dangerous maneuver a spelljammer might routinely attempt. With each Crystal Sphere is the vast emptiness between the worlds and stars of each Crystal Sphere. They have no gravity along either their interior or exterior sides (an exception to the rule that all large objects have gravity). This 64-page adventure will easily adapt to any campaign world. So you can steal Vecna's Rift-Spanner—a large magical construct—increase its payload to one tonne, and install a Minor Helm or Lifejammer. Jump to ... 96-00 Planets are carried on the backs of large worldcreatures which carry the spheres about. The Lorebook covers: Campaigns in Space, Spelljammers, Spacefarers (all the humans, nonhumans, and monsters), the Crystal Spheres that contain star systems, and lots of maps and notes. This article provides a list of Spelljammer crystal spheres, or fictional planetary systems, created for the Dungeons & Dragons campaign setting Spelljammer (1989). I'd love to see this done for other crystal spheres too. The ships were not sci-fi spaceships, but galleons or had fantastical bird or animal shapes and the method of travel was the spelljamming helm (not a helmet, but a ship’s helm) that was activated and fuelled by magic. From a purely flavor perspective, Spelljammer in your 5E D&D games is an opportunity to explore ideas and concepts that flip the script on more traditional fantasy adventures. Wildspace Factions Ships Crystal Spheres ‘Loose’ Planets/Worlds Weapons Ship Upgrades Skills Supplies Religions Military Brotherhoods Trading Companies 1 The Blood Legion 1.1 Ships 2 Worlds 2.1 Shapes of … This 64-page adventure will easily adopt to any campaign world. This article provides a list of Spelljammer crystal spheres, or fictional planetary systems, created for the Dungeons & Dragons campaign setting Spelljammer (1989). "Crystal Spheres" is an adventure for the AD&D Spelljammer campaign setting. It was released in October 1990. Feel free to save the source and use it offline on your web browser. Download books for free. A crystal sphere, sometimes called a crystal shell, was a gigantic spherical shell that contained an entire planetary system. Spelljammer is a setting of DnD in space. The Crystal Spheres actually float along within the Phlogiston. I think this is the best Spelljammer map, I've ever seen (so far). SJA3: "Crystal Spheres" (1990), by J. Paul LaFountain, is the third Spelljammer adventure. Spelljammer introduced into the AD&D universe a comprehensive system of fantasy astrophysics, including the Ptolemaic concept of crystal spheres. D&D took some early real-world celestial concepts and ran with them, so as to allow the different campaign worlds to remain connected but separate. SJA3: "Crystal Spheres" (1990), by J. Paul LaFountain, is the third Spelljammer adventure. The Radiant Triangle. Find books Contained herein are retired (no longer maintained by an author) and orphaned (alive, but without a home) Spelljammer websites that continue to live as part of the Lost Spheres. Crystal Spheres. No magic has been found that can damage or alter the surface of a shell, with the exception of those spells which cause portals to open. Notably, Spelljammer ties in with three other campaign settings—Dragonlance, Forgotten Realms, and Greyhawk—by placing these settings on celestial bodies in these systems. Ships with magical spelljamming helms are able to sail Wildspace and even cross the Phlogiston, carrying an air bubble and localised gravity with them. In the FR timeline it's been since the Tomb was being built, but in Eberron it's the 5E sourcebook primary date, at least upon arrival. Outside the crystal sphere is the rainbow river of Phlogiston and more Crystal Spheres. These spheres are also sometimes referred to as Crystal Shells. Crystal spheres may contain multiple worlds and are navigable … See more ideas about spheres, map, fantasy map. The Ship Cards The set comes with 24 cardstock sheets, of which 20 are (now-iconic) Spelljammer ships, and 4 sheets of cutouts. Let’s look at the elements 5E has to address. The third known stable configuration of the flow was known as the Arcane Outer Flow and was believed to include over 100 crystal spheres. Like Wildspace there is no air or gravity within the Phlogiston. Notably, Spelljammer ties in with three other campaign settings, Dragonlance, Forgotten Realms and Greyhawk, by placing these settings on celestial bodies in these systems. You will need these accessories to interpret the output. The Spelljammer boxed set is required to play. All Wildspace is bounded by a shell of impenetrable crystal, called a Crystal Sphere or Crystal Shell. So with those concepts in mind, let’s dive in to the, uh, worlds of Spelljammer and see what makes them tick. Currents also flow through the Phlogiston that act as express lanes for Spelljammer ships traveling between the spheres. Jun 1, 2019 - Maps of the Flow, Spheres and some worlds. Spelljamming ships are mentioned in 4e's Manual of the Planes , but they work by plane shifting instead of actual spelljamming travel. Presented as a way to link all of the various settings, Spelljammer offered an entire cosmology of solar system-encasing crystal spheres floating in a phlogiston that allowed astonishingly fast travel between them aboard spelljamming ships. A Crystal Sphere contains all of the planets, moons and suns of each fantasy campaign world. Continuing the "SJA" Series. For lack of a better definition, it is a river in which all Crystal Spheres bob, weave, and float. Each system is listed from innermost body to outermost. ***** Product History. This 64-page adventure will easily adapt to any campaign world. ***** Product History. Spelljammer is a campaign setting for the Advanced Dungeons & Dragons (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment.. Spelljammer introduced into the AD&D universe a comprehensive system of fantasy astrophysics, including the Ptolemaic concept of crystal spheres. Sometimes, crystal spheres wandering in the phlogiston became temporary or permanent members of the Inner Flow. The Crystal Spheres are defiantly solid. They don't know anything about it that mucks with their 13 planes schema or about crystal spheres prior to the PC's arrival. Within most crystal spheres navigation is not difficult, just a more complicated version of terrestial navigation by the stars utilizing three diminsional instruments. Inside the crystal sphere is the airless vacuum of Wildspace and the planets where adventure takes place. They contain planets, moons, asteroids and anything else you might find in a galaxy. SPELLJAMMER 5E Introduction to Spelljammer The Geography of Space Crystal Spheres. Currents also flow through the Phlogiston that act as express lanes for Spelljammer ships traveling between the Crystal Spheres. The SPELLJAMMER boxed set is required to play. It might help to think of crystal spheres like galaxies. Yeah, I think there's a time dilation thing happening. Crystal Spheres (Advanced Dungeons & Dragons Spelljammer) | Paul J. Lafountain | download | B–OK. Again, I don't use the Spelljammer crystal spheres and phlogiston, just making it all like normal space in a common prime material. Also called The Flow, the Phlogiston is a turbulent, unstable, multicolored, fluorescent gas-like medium which fills the regions between Crystal Spheres. This document uses the notation from the Spelljammer ® accessories put out by TSR. It was released in October 1990. There was a Spelljammer article for D&D 3e in Dungeon #92, but it only covered one solar system and not between-setting travel, and stopped just short of retconning crystal spheres out of existence. Safe routes between the Inner and the Outer Flow were known only to the Arcane. Spelljammer is a campaign setting for the Advanced Dungeons & Dragons (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment.. Spelljammer introduced into the AD&D universe a comprehensive system of fantasy astrophysics, including the Ptolemaic concept of crystal spheres. Spelljammer takes place in the phlogiston and the crystal spheres of the Prime Material plane. A densely packed region, full of phlogiston and crystal spheres, the Radiant Triangle is home to the main campaign worlds of D&D. Crystal spheres may contain multiple worlds and are navigable … Like Wildspace there is no air or gravity within the Phlogiston. If you have a site that you no longer wish to maintain, or have no place to start one, please let me know. Its currents carry the spheres … Spelljammer was written in 1989. This adventure is designed for four to eight characters of levels 5 to 7. Making a New Crystal Sphere (Spelljammer Supplement) From D&D Wiki. Crystal Spheres. Very little is known for certain about the Phlogiston, except that the Crystal Spheres float along within it. The worlds were situated within crystal spheres and between them was an element or energy field referred to as the Phlogiston. So if the Phlagiston and all the Crystal spheres are contained on one prime material plane, and the Prime material plane is mirrored by the shadowfell and the Feywild, could you hypothetically use a spelljammer in those dimensions as well? But that's just me, some people liked Spelljammer's specific details and others *cough*Psion*cough* really don't. Outside the Spheres is the Phlogiston, a plane of turbulent gas. Crystal Spheres is an adventure for the AD&D SPELLJAMMER campaign setting. Crystal Spheres are exactly what their name entails; they are gigantic spheres made out of magic crystal. The Spelljammer boxed set is required to play. 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